Most Important Frequently Asked Blender Interview Questions
Interview Quesions on Blender
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Question 1. How Can You Add Vertices In Edit Mode?
Answer :
Deselect all mesh, press the CTRL key and the left mouse button.
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Question 2. What Kind Of Things Can You Do With Blender?
Answer :
Games, applications, renderings, video compositing and more.
Adobe Photoshop Interview Questions -
Question 3. How Do You Connect Two Vertex With An Edge?
Answer :
Select the vertex and press the F key.
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Question 4. What Is The 3d View Used For?
Answer :
The 3D view used forModeling and animation.
Adobe Photoshop Tutorial -
Question 5. How Do You Duplicate Selected 3d Objects?
Answer :
Press the SHIFT and D keys.
3D Animation Interview Questions -
Answer :
A 3D primitive that looks like a donut.
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Question 7. What Render Engines Can You Use With Blender?
Answer :
Yafaray, LuxRender, Aqsis Renderer and more.
Maya 3D Interview Questions -
Question 8. How Do You Scale Selected 3d Objects?
Answer :
Press the S key and move the mouse.
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Question 9. How Do You Add Plug-ins In Blender?
Answer :
Install it through the Blender's User's Preferences, and click on Install Add-On.
3DSMAX Interview Questions -
Question 10. What Do You Use Modifiers For?
Answer :
Modify a mesh or other object in some way.
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Question 11. Can You Do Video Compositing With Blender?
Answer :
Yes.
Unity 3D Interview Questions -
Question 12. How Do You Rotate Selected 3d Objects?
Answer :
Press the R key and move the mouse.
Adobe Photoshop Interview Questions -
Question 13. What Systems Does Blender Support?
Answer :
Mac, Windows, Linux and more.
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Question 14. What Are Vertices?
Answer :
Single points in 3D space that form the basis of a mesh.
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Question 15. How Do You Delete Selected 3d Objects?
Answer :
Press the X key or the Delete key.
Zbrush Interview Questions -
Answer :
Lines of connection between interconnected vertices.
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Question 17. What Is The Uv/image Editor Used For?
Answer :
Map UV of polygonal geometry, paint textures, backdrop for node editing and preview renderer.
Rhinoceros 3D Interview Questions -
Question 18. How Do You Switch The View To The Camera One?
Answer :
Press the 0 key on the numpad.
3D Animation Interview Questions -
Question 19. How Do You Extrude A Selected Face?
Answer :
Press the E key to extrude a selected face.
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Question 20. How Do You Select A 3d Object?
Answer :
Press the right mouse button on the 3D object.
Adobe After Effects Interview Questions -
Question 21. What Is The Node Editor For?
Answer :
Compositing, Material and Texture editing.
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Question 22. What Are Nurbs Good For?
Answer :
Create subjects consisting largely of smooth and curved surfaces.
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Question 23. What Is Floor Constraints Used For?
Answer :
Keep an object from moving beyond an imaginary plane, on any axis.
LightWave 3D Interview Questions -
Question 24. What Is An Armature?
Answer :
The skeletal structure in Rest Position.
Maya 3D Interview Questions -
Question 25. What Is Mesh Editing?
Answer :
Refers to the act of manipulating the data of a mesh, or polygon-based object.
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Answer :
The part of a mesh where three or more vertices are joined together by edges.
Agile Ux Designer Interview Questions -
Question 27. Where Can You Edit Custom Shortcuts?
Answer :
In the preferences window under the Input tab.
3DSMAX Interview Questions -
Question 28. How Do You Make A Texture Visible On Both Sides Of A Plane?
Answer :
Select the face of the plane and activate the Two-Side option in the Object Data panel.
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Question 29. The Node Editor Is Used To?
Answer :
Edit material, composite and texture nodes.
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Question 30. How Do You Move Selected 3d Objects?
Answer :
Press the G key and move the mouse.
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Question 31. How Do You Move Selected Objects To A Layer?
Answer :
Press the M key and select the layer.
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Question 32. How Do You Proceed If You Want To Animate A Character?
Answer :
Animate the single bones and record the key positions.
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Question 33. What Do You Use Pivot Modes For?
Answer :
Determine which part of 3D space is considered to be at the center of the rotation or scale of a selected object.
Unity 3D Interview Questions -
Question 34. How Do You Automatically Add A Number To The End Of Your .blend Filename?
Answer :
Press the + key in the Save As window.
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Question 35. How Do You Reset The Uv Map Of A Mesh?
Answer :
Select all faces, press the U key and select "Reset" from the menu.
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Question 36. What Do You Use Constraints For?
Answer :
Limit or enhance how an object can move or rotate in 3D space.
Zbrush Interview Questions -
Question 37. How Do You Create A Circular Movement Of The Camera Around An Object?
Answer :
Attach the camera to a circular path and add the constrains to follow the path and track the object.
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Question 38. What Is The Relationship Between Vertices, Edges, And Faces?
Answer :
Each type of polygonal sub-object type is part of the whole.
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Question 39. How Do You Create A Group?
Answer :
Select two or more objects, then press the CTRL and G keys.
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Question 40. What Type Of Textures Can You Use In Blender?
Answer :
Images, Videos, Environments and more.
Rhinoceros 3D Interview Questions -
Question 41. How Do You Apply An Image Texture To A Mesh For Rendering?
Answer :
Select the mesh, go to the texture panel, select the type image, and open an image.
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Question 42. How Do You Create A Normal Map Directly In Blender?
Answer :
Use the Bake function under the Render Panel.
Adobe After Effects Interview Questions -
Question 43. An Object's Drawtype?
Answer :
Determines how an object is represented in the viewport.
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Question 44. How Do You Align The Active Camera To The View?
Answer :
Press the CTRL, ALT and Numpad 0 keys.
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Question 45. How Do You Place The 3d Cursor?
Answer :
Press the left mouse button on the 3D view.
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Answer :
Non-Uniform Rational B-Splines.
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Question 47. The Bone Type Envelope Can Be Used To?
Answer :
The bone type Envelop can be used to show deformation influence volume.
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Question 48. How Do You Rotate The Viewport?
Answer :
Press the Wheel Button of the mouse.
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Question 49. How Do You Attach An Armature To A Mesh?
Answer :
Select the mesh, then the armature, then press CTRL and the P keys.
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Question 50. How Do You Create A Very Low Poly Tree That Can Be Used In A Game Engine?
Answer :
Assign a tree texture to a plane, duplicate and rotate it in the Z axis.
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Question 51. What Are Shape Keys Used For?
Answer :
Store different shapes of the same object.
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Question 52. What Is The Nla Editor Used For?
Answer :
Enable to see and edit the Ipo datablocks defined as actions in the Ipo Curve Editor window.
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Question 53. What Is The Transform Manipulator?
Answer :
Red, Green, and Blue widget that appears with the Active Object.
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Question 54. How Do You Mark The Seams Of A Mesh?
Answer :
Select the edges in edit mode, then press the CTRL and E keys, then select Mark Seam from the menu.
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Question 55. What Is The Object Origin Point?
Answer :
Point in 3D space at which Blender considers the object to exist.
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Question 56. How Do You Export Different Animations Within A *.md2 Model?
Answer :
Create marks for every animation within a single timeline and assign it to the object.
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Question 57. The Rigging Process Is Used To?
Answer :
Define how the input motion deforms and controls its surface.
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Question 58. What Is A Normal?
Answer :
Perpendicular line drawn from out of the center of a face that represents the direction the face is pointing.
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Question 59. How Do You Make An Object Parent Of Another?
Answer :
Select first the object that should be a child, press the SHIFT and right mouse button on the object that should be the parent, then press the CTRL and P keys.
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Question 60. How Do You Make A Circle Selection?
Answer :
Press the C key on the 3D view, left click to make the selection and press right click to confirm it.
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Question 61. How Do You Copy Any Attribute Of An Object?
Answer :
Select an object, then select the object with the attributes that you want to copy, then press the CTRL and L keys.
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Question 62. How Do You Render A Small Portion Of Your Scene?
Answer :
Switch to the camera view and press the SHIFT and B keys, then drag a square over the area you want rendered.
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Question 63. How Do You Make A Border Selection?
Answer :
Press the B key on the 3D view, left click to start the selection and release to confirm it.
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Question 64. How Do You Create Fur For A 3d Model That Will Be Used In A Game Engine?
Answer :
Create different planes with a fur texture applied to them and place the plane where you need to have the fur.
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Question 65. How Do You Select More Than One Editing Mode?
Answer :
Hold the SHIFT key while clicking the edit mode selectors to select more than one mode.
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Question 66. How Do You Make An Edge Loop Selection?
Answer :
Press the ALT key and Right Mouse Button on the edge that you want to select.
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Question 67. How Do You Select An Object Behind Another?
Answer :
Hold the ALT key and press the Right Mouse Button on the object.
Topic: Blender Interview Questions
Interview Quesions on Blender
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